Music in Video Games - A Qualitative Research On How Music In Video Games Can Be Analysed Through Film Narratology

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Music in Video Games - A Qualitative Research On How Music In Video Games Can Be Analysed Through Film Narratology

Type: Bachelor thesis
Title: Music in Video Games - A Qualitative Research On How Music In Video Games Can Be Analysed Through Film Narratology
Author: Gennip, Sophie van
Issue Date: 2017-08-31
Keywords: Video Game
Musical Analysis
Film Narratology
Diegesis
Focalisation
The Path
The Witcher III: Wild Hunt
Gorbman
Summers
Bordwell & Thompson
Abstract: In this thesis, I will investigate whether it is possible to analyse music in video games through the terminologies of film narratology. For my research, I have used various studies on musical analysis in film and complemented this with musical analysis in video games specifically. My research focuses on music in relation to the diegetic world of video games and how musical focalisation is effectuated. To illustrate the relation between music and the diegetic world, and between music and focalisation, I have done case studies on respectively The Witcher III: Wild Hunt (CD PROJEKT RED, 2015), and The Path (Tale of Tales, 2009). By doing this research, I aim for a better understanding of the relation between a video game's music in regard to the narrative.
Supervisor: Horsman, Yasco
Faculty: Faculty of Humanities
Department: Film- en Literatuurwetenschap (Bachelor)
Specialisation: Film Track
ECTS Credits: 10
Handle: http://hdl.handle.net/1887/51685
 

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